Archives / Month: January 2017
January 30th, 2017
How game designers rapidly prototype ideas using Balsamiq
Read how 5 game designers use Balsamiq wireframes and other rapid prototyping techniques in their workflow to work faster and smarter.
January 23rd, 2017
Welcome Stefano Gozzi and Philip Nittenberg!
Hello friends! We're excited to introduce to you the two newest members of the Balsamiq family, Stefano Gozzi and Philip Nittenberg!