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Archives / Month: January 2017

January 30th, 2017

How game designers rapidly prototype ideas using Balsamiq

Read how 5 game designers use Balsamiq wireframes and other rapid prototyping techniques in their workflow to work faster and smarter.

By Leon
January 23rd, 2017

Welcome Stefano Gozzi and Philip Nittenberg!

Hello friends! We're excited to introduce to you the two newest members of the Balsamiq family, Stefano Gozzi and Philip Nittenberg!

By Peldi